Example: If the Q of Clubs is the starter, any club may be played on it or any Queen. Lynne Seidman January 1, at pm. Log in to Reply. The Bicycle Team January 2, at pm. Akeem Dysard October 16, at am. Bon Plan Gratos December 19, at pm. Bill Bertier May 24, at am. Add Comment Cancel reply. Hollywood Eights Learn the family-friendly game of Hollywood Eights and play your way to Old Maid Learn the classic kid-and family-favorite card game that turns queens into old maids.
Go Boom Gather your friends and family and learn how to play Go Boom. Beating the Odds in Poker Find out the odds of getting four Aces or a royal flush in a game of Poker. Ship, Captain, and Crew. Going to Boston. Left, Center, Right. Kings Corner. The deal starts with the first player to the left of the dealer and continues clockwise.
All five cards are dealt at once instead of one or two at a time. The remainder of the deck, called the stock, is placed in the middle of the table. Once a player runs out of cards in their hand, they win the round. All players will show cards they have left in their hands, and the points are given according to the above system. When multiple rounds are played, the goal is to have the smallest number of points when one player reaches points.
As you can see, Crazy 8 rules and scoring are very easy to learn, which is why this game is so popular in the first place. The play itself is just as simple, but that doesn't mean it's not exciting at the same time.
Once the dealer has determined the starter card, the action will begin with the first player to the dealer's left. It's important to note that if the initial starter card happens to be an eight, it will be returned to the middle of the deck, and the dealer will take the next card from the stock. The first player to play will need to discard a card that matches the starter card in either suit or value.
If you don't have any cards you can legally play, you have to draw a card from the stock and keep drawing until you eventually get a fitting card or have depleted the entire stock.
Once you make your move, the action moves to the next player, who now has to match the card you had played in either suit or value denomination. For example, you play the King of Hearts on top of that 9h. Now, the player must play any King or any heart from their hand. All eights are wild, so you can play an Eight from your hand at any time regardless of the card on top of the discard pile. In this case, you get to call the suit that the next player must follow.
It's important to note that you're allowed to draw cards from the stockpile even if you have the matching card. There is rarely a reason to do so, but this isn't against Crazy Eights rules. You can always draw as many cards as you like before making your play. If you ever grow tired of the original game, there are a couple of fun variations of Crazy Eights rules that you can try out.
Double Crazy Eights is a variation that's played much like the original game except for one important difference. Another interesting variant of the game features special cards. If you play one of these cards, you can change the direction of play or skip the player who was supposed to go next.
Crazy Eights isn't a very complicated game, so you won't have to study super hard to become good at it. The strategy you need to know is much simpler than the one for the Rummy card game , for example, and it is much easier to remember. Even if you were to play Crazy 8s without any special strategy and just followed the rules, you could expect to win your fair share of games.
The changing wild card introduces several new situations and players need to agree how to resolve these. The following rules are suggested. Here is a blog post and discussion about CrazyCountdown describing a version in which Jacks skip the next player, Twos make the next player draw two cards or play another Two as usual, and the Queen of Spades makes the next player draw five cards.
Multiple cards of equal rank can be played together. No 'reverse direction' card is mentioned. As in normal Crazy Eights, when multiple cards are played in one turn and some or all of them are special cards, the special effects apply even for cards that are covered, but it is the last card played that has to be followed by the next player.
Variant: Some groups allow a card of equal rank to be played on a wild card even if it is not in the called suit. For example a wild 5 is played calling 'diamonds' but the next player plays 5 instead of a diamond, even though 5 is not wild for them. This rule is the most frequent cause of arguments in this game so it is a good idea to agree in advance whether your house rules allow this play or not. Several Crazy Eights variants contributed by readers are listed in the Invented Games section of this site.
There have been many commercial versions of eights, designed to be played with specially produced packs of cards. Probably the best known of these is Uno , for which there are also many invented variations. Also Crazy Eights Countdown. At GameDuell , you can play Crazy Eights online. You can play Crazy Eights online at CardzMania. At Solitaire. Games4All have published a Crazy Eights game for Android.
Einar Egilsson has published a free Java Crazy Eights program with which you can play online against one computer opponent. Crazy Eights Contents Introduction and Alternative Names Basic Game Special Cards Variations Crazy Eights Countdown Other Variants Crazy Eights software and online games Introduction and Alternative Names Crazy Eights is a game for two or more players, in which the object is to get rid of the cards in your hand onto a discard pile by matching the number or suit of the previous discard.
Basic Game The basic game of Crazy Eights uses a standard 52 card pack, or two such packs shuffled together if there are a lot of players. If the top card of the discard pile is not an Eight, you may play any card which matches the rank or suit of the previous card for example if the top card was the king of hearts you could play any king or any heart.
An Eight may be played on any card, and the player of the Eight must nominate a suit. If an Eight is on top of the pile, you must play either another Eight or any card of the suit nominated by the person who played the Eight. Special Cards Apart from the Eights, usually there are other cards that have special effects when played. Skip When a Queen is played, the next player in rotation misses a turn, and the turn passes to the following player.
In a two-player game the opponent is skipped and the same player plays again. Reverse direction When an Ace is played, the direction of play reverses, becoming anticlockwise if it had been clockwise, or vice versa. In a two-player game an Ace has no effect. Draw cards When a Two is played the next player must either draw two cards or play another Two an Eight cannot be played in this case.
If several Twos have been played by consecutive players, the next player must either play another Two or draw two cards for each two in the sequence. The penalty cards cannot be played in the same turn - after the penalty cards have been drawn, the turn passes to the following player, who can continue with any card of the same suit as the last Two, or another Two or an Eight to change suit.
Variations Crazy Eights is one of the easiest games to modify by adding variations. Deal The number of cards dealt to each player initially may vary. Drawing Cards In the normal game, you may always use your turn to draw a card. Some allow the drawn card to be played immediately if it is a legal play. Changing Suit The special card that changes suit is nearly always the Eight, at least in places where the game is called Crazy Eights.
Some play that you can only play an Eight that matches the previous card's suit or rank. Multiple Equal Cards Some allow a player holding two or more equal ranked cards to play them all at once, provided that the first of them is a legal play.
Last Card Some groups have a special word that must be said by a player when they have just one card left. End of Stock Pile When the stock pile is exhausted, the rules given in most books to not envisage shuffling the play pile to make a new stock. When a wild card is played, the player nominates a suit. The next card played must either be a card of that suit or the player's own wild card. My score is 6. I play the 6 and nominate hearts.
If the next player's score is 7 that player must either play a heart, or play a wild 7 to nominate a suit, or draw a card. The next player is not allowed to play for example the 6 even though the rank is the same as my wild Six.
0コメント